As I look back on the last year, we’ve had a lot of solid progress. The far west side of the country has seen massive industrial development including the country’s lifeblood agricultural area, a new oil refinery, massive redevelopment of the City of Clayton, and much more! The Nether has also seen a revitalization in more recent months. Overall, the Minecraft Server itself is just a few projects short of a bare minimum completion!
Outside of the Minecraft Server, there has been a lot of development being done on MesaSuite, our companion software. As some of you may know, MesaSuite is what manages the day-to-day (and sometimes minute-to-minute) operations for Mesabrook. Everything from the economy to fleet tracking to the justice system will be managed entirely through MesaSuite. Over the past year we’ve seen the emergence of the primary method in which companies and governments pay for goods and services, a UX overhaul of the MCSync program, and the ongoing development of the fleet tracking feature. While we’re not anticipating adding EVERY feature to MesaSuite before public release, we do have a minimum we need to reach before we can sufficiently operate live. With that being said, MesaSuite development is our current bottleneck before Mesabrook can go live and is my current primary focus on bringing up to speed.
Like with many great organizations, Mesabrook has seen it’s fair share of hurdles this year. This includes server performance problems, disruptive staffing changes, and more. Often times, this has required shifts in our priorities to recover. I’m proud to say that, despite these hurdles, we’ve overcome them all to the best extent possible. I’m very confident that, regardless of what comes at us next, we will come out on top. (edited)
Transparency has always been the name of the game when it comes to Mesabrook. It’s what allows us to succeed. With that being said, I want to be more transparent with all of you about what we’re doing so that it doesn’t seem like things have become stagnant. In the coming weeks, I want to formalize our roadmap to public opening and display it on our website. I’m considering creating a permanent, public Discord server focused on Mesabrook as to stop sharing space with Traffic Control et all. Within that Discord, I want to post monthly updates on progress we’ve made and what our focus will be for the next month. These things should provide a clear path on everything we need to do before we go live and when we expect our playtests/betas/full public release to occur.
Thank you all so much for your continued interest, enthusiasm, and participation as we work on making this unique, expansive project a reality. I especially want to thank our committed staff for the hundreds of hours of work they’ve put into this project. I have no doubt that each and every player will find excitement in Mesabrook!